Maxon CINEMA 4D Studio R21.026 Win/Mac x64 October 10, 2019 October 10, 2019 VIP. Cinema 4D is the professional 3D package for your needs. If you want to create. Maxon CINEMA 4D Studio R21.026 Win x64 September 26, 2019 October 4, 2019 VIP. Cinema 4D is the professional 3D package for your needs. If you want to create advanced.
Development Environment
Cinema 4D R21 is supported on Windows 10 and macOS 10.14, 10.13 and 10.12. Building C++ plugins requires Visual Studio 2017 or Xcode 10.
@warn Existing C++ plugins (build for Cinema 4D R20) have to be re-compiled for Cinema 4D R21.
Extensions Menu
C++ and Python plugins and tools are now located in the 'Extensions' menu.
Licensing
The licensing system of Cinema 4D has been changed. With these changes, the plugin hook SNHookClass and the function GeGetSerialInfo() have been removed.
New functions to handle licensing information are:
See Plugin Licensing Manual.
GeGetSystemInfo()
The function GeGetSystemInfo() has been removed. Information on the current system can still be obtained with GeGetVersionType() and GeGetCinemaInfo().
Imovie 10 1 2 download free. The new function HasFullFeatureSet() uses GeGetVersionType() internally to check if all features are supported.
CommandData
The CommandData class was changed. Its member functions include a new argument. Existing code has to be adapted.
AutoWeightInterface
The new maxon::AutoWeightInterface is the base for weighting algorithms. The algorithms are registered at maxon::AutoWeightAlgos and are used with the Weight Manager.
See AutoWeightInterface Implementation and CAWeightMgr Manual.
Core Nodes
The new corenodes.framework allows to create custom core nodes that extend the functionality of the standard node system. See Core Nodes Implementation.
![Maxon Cinema 4d Studio R21 026 Maxon Cinema 4d Studio R21 026](https://mac-torrent-download.net/wp-content/uploads/2016/11/n2u2njuwzj.jpg)
FilterInterface
The new maxon::FilterInterface is the base for image filters like the denoiser. See Render Filter and Render Filter Implementation.
VolumeInterface
The maxon::VolumeInterface was changed. It is now a copy-on-write type. The reference class is called maxon::Volume instead of maxon::VoumeRef.
- maxon::VolumeInterface::GetMinMaxValues() was added.
- maxon::VolumeInterface::WriteToFile() is now const.
- maxon::VolumeInterface::SetGridTransform() is no longer const.
The new static function maxon::VolumeInterface::CreateFromFile() allows to load volume data from a VDB file.
See VolumeInterface Manual.
Volume Data
New volume tools were added:
See Volume Tools Manual.
The new VolumeSet class allows to store multiple volumes in a single BaseObject. See VolumeSet Manual.
The maxon::GridAccessorInterface::Init() now only initialized the object for read access. To write into the volume one has to use the new function maxon::GridAccessorInterface::InitWithWriteAccess(). See VolumeInterface Manual.
Extended Icon Settings
In Cinema 4D R21, it is possible to change the icon of any object or tag. The new settings are stored in the ID_BASELIST_ICON_FILE parameter included with the ID_BASELIST_ICON_SETTINGS_GROUP parameter group.
When reacting to MSG_GETCUSTOMICON, one can also handle the settings defined in ID_BASELIST_ICON_FILE using FillCustomIconSettingsFromBaseList2D() and GetCustomIcon().
See Icon.
Material Preferences
New preference settings allow to define the type of material that is created by default in the Material Manager. Materials that should qualify for such a default material must be registered using PLUGINFLAG_MATERIAL_SHOW_IN_DEFAULT_MENU.
The default material ID is stored in WPREF_MATMANAGER_DEFAULT_MATERIAL.
User Data Tag
The User Data Tag is a dummy tag used to host user data parameters. The tag ID is Tuserdata; the parameter IDs are defined in tuserdata.h. This tag can be created like any other tag. See BaseTag and VariableTag Manual.
Field Force Object
The new Field Force object has the ID Ofieldforce; the parameter IDs are defined in ofieldforce.h. This object can be created like any other BaseObject. See BaseObject Manual.
Recent Documents
The new function GetRecentDocumentsList() returns the list of the recently opened scene files. See BaseDocumentDisc I/O.
GeUserArea
New drawing functions were added to the GeUserArea class and existing functions were extended:
See Drawing Operations.
String Class
Some member functions of the maxon::String class has been changed.
- maxon::StringTemplate::Append() and maxon::StringTemplate::AppendChar() now return maxon::Result<void>.
- The argument of maxon::StringTemplate::Split() was changed. The function no longer resets the given argument array.
Asset Handling
It is possible to define in the application settings how asset are referenced. The settings are stored under WPREF_FILE_ASSETS_LINK.
TreeViewFunctions Class
The TreeViewFunctions class was extended.
- TreeViewFunctions::GetBubbleHelp() allows to define a bubble help text.
- TreeViewFunctions::SetFloatValue() contains a new Bool argument. The previous function is available as TreeViewFunctions::SetFloatValueEx().
InstanceObject Class
The InstanceObject class was extended.
See InstanceObject Manual.
Geometry Functions
Geometry utility functions were moved to the geometryutils.h header file and are now part of the maxon::GeometryUtilsInterface. New functions are:
See Geometry Utility Manual.
Scene Filters
New scene filters for use with LoadDocument() were added:
- SCENEFILTER::PREVIEWONLY: Only load the document preview image.
- SCENEFILTER::DOCUMENTPREFSONLY: Only load document preferences.
See Disc I/O.
Color Functions
These color related functions were added:
See Utility.
SplineData
The SplineData class contains now values for tension.
Various Changes
- maxon::JobBarrierInterface was removed. Instead of using a barrier one must wait for the job or the group to finish. See Jobs Manual.
- Minor change in the annotation syntax. refclassTemplateParameter was changed to refclassParameter. See Interface Annotations.
- GeDialog::AddStaticText() now uses the style BORDER_TEXT_DOTTED.
- The member variables of AssetData have been refactored.
- The function BaseShader::BakeShaderIntoBaseBitmap() allows to bake a BaseShader into a BaseBitmap. See BaseShader Manual.
- DiagnosticVarOutput() allows to print the names and values of the given variables. See Debug and Output Functions.
- maxon::Application::GetUrl() now returns also the location of the plugin and its resource folder. See Application Manual.
- maxon::HashPasswordWithSalt() allows to easily create a salted hash. See Hashes.
- FieldOutput and FieldOutputBlock now have a _pivot member.
- Return values and arguments of DataType* have been replaced with DataType&.
API Changes in R21.022
See API Changes in R21.022 for the detailed list.
See API Changes in R21.026 for the detailed list.
See API Changes in R21.115 for the detailed list.
See API Changes in R21.207 for the detailed list.
Maxon Cinema 4d R21 Adobe
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Technical Details of Maxon CINEMA 4D Studio R21.026 for Mac
- File Name: Maxon_CINEMA_4D_Studio_R21.026.zip
- File Size: 268 MB
- Developer: MAXON
System Requirements for Maxon CINEMA 4D Studio R21.026 for Mac
- Mac OS X 10.8 or later
- 1 GB free HDD
- 2 GB RAM
- Intel Multi-Core Processor or higher
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